American Syndicate of Heroes

The American Syndicate of Heroes (A.S.H.) is an organization founded to fund and maintain the heroes of American for the greater protection of the country and world.

Founding of A.S.H.
Thirty years ago, superheroes were rarely accepted by the public, being seen as a danger or a threat. It was heroes like Celestia who helped changed that perception and began cultivating a new era for heroes. To help those budding heroes find homes, the A.S.H. was formed and twenty years later, the organization was funding and training 800 different heroes across the United States.

Hero Hierarchy
The Syndicate categorizes all super-powered through a "Hero Hierarchy" that stretches from the most powerful superheroes working under the the Syndicate or the most dangerous and deadly supervillains. Helps categorize the different types of heroes and their coordination with or against the Syndicate.

Syndicate High-Level: Working for the main HQ, one of the head heroes. Operates the Syndicate itself and organizes the deployment of lower heroes. Rarely participates in real hero work unless it's absolutely necessary.

Syndicate Member: An active syndicate member, apart of a Syndicate spawned team and attending regular conferences and classes. They rarely operate on their own discretion and follow the Syndicate's orders at all times.

Licensed Hero: Licensed by Syndicate, not apart of syndicate spawned team, can not create a team of two or more heroes without registering as a regular member. Must attend at least one seminar a year to continue license. May be called in to work Syndicate missions when the situation is dire.

Vigilante (or Anti-Hero): Not registered with the Syndicate, however, is an active hero. They are technically breaking the law serving as a hero without registration, but they are well liked by the public enough to be left alone by the syndicate.

Rogue: A hero actively working outside the syndicate or a vigilante disliked or unknown by the public. They are actively sought out and at times arrested by the syndicate if they fail to recruit them.

Adversary: A villain who is definitely evil or against the common good, but not necessarily at odds with the Syndicate in particular. Heroes should actively seek to thwart these villains whenever convenient.

Insurgent: A villain or aggressive rogue who is against the Syndicate and its power in particular. Whether their purpose is for their own sense of good or evil, they are in active rebellion of the Syndicate over everything else. Unless a world-ending event is in motion, Insurgents are the Syndicate's #1 targets at all time.

Non-Hero Positions
Many employees that work under the Syndicate don't work as heroes but are still important roles needed to keep the Syndicate running.

Administrator: Administrators are employees of the Syndicate with leadership roles over the Syndicate. These members focus on organization as well as dispatching Syndicate members. They categorize heroes, villains, and collect and use data for the A.S.H. High-Level Syndicate Members can be Administrators, these members are often retired heroes no longer in active hero duty. However, administrators can also be powerless individuals with no hero history.

Syndicate Tech: Techs have the highest number of employees and the widest variety of roles. There are multiple different kinds of Techs including: Desk Techs, who remain at HQ and provide information and guidance to heroes, Engineer Techs, who maintain and develop the technology heroes work on, and custodial techs, who do routine maintenance and cleaning of HQs. Most techs are assigned a Syndicate Team and remain at that HQ.

Syndicate Medical Team: Syndicate Medical Teams are groups of doctors and nurses that specially work for the A.S.H.. With many of the Syndicate Members being super human, a medical team must be specially equipped to deal with their help problems. Some larger Syndicate teams will have their own Medical Specialists, but most Syndicate Medical Teams are located on region HQs.

Priority Level
To organize teams, regions, and high-level heroes, the A.S.H. ranks each city and town on a scale from 1 to 5 in level of priority. The higher the number the more teams or high-level heroes assigned to that city. Levels can change over time if new villains come and go or if the crime rates rise or fall. If the level falls to a two or below, superheroes are typically removed from that city or defunded.

Level 1
Crime is at a minimal level, can be handled by local authorities and without any need for superhero intervention.

Level 2
Crime is at a medium level, but still manageable by authorities and without superhero intervention unless the circumstances demand it.

Level 3
Crime is at a high level with some Adversary level villains in the area. Superhero intervention is encouraged and at least one syndicate member hero is stationed in the area.

Level 4
Crime is at a high level and some Insurgent and Adversary level villains are in the area. A team dedicated to the city should be in place if not a high-level hero. The city's citizens aren't in a consistent state of danger but need protection.

Level 5
Crime has reached an all-time high and Insurgent(s) regularly endanger the lives of residents. A team dedicated to the city should be in place as well as a high-level hero stationed near by or in the city. Team will receive more funding and resources, as well as some hero transfers from other teams as needed.

A.S.H. Teams
Syndicate Members are each assigned local teams to collaborate with in protection of their assigned region. Some teams function more like a guild, where they cover a large region and gather regularly to discuss and train, but the membership's main benefit is the resource of the Team Headquarters. The Headquarters are fitted with training grounds customized to its members needs, equipment for navigation, research, and analytical purposes, and at least two forms of transportation. Syndicate Members are eligible to use any equipment at their provided base so long as they do proper training before use.